#include <amxmodx>
#include <amxmisc>
#include <engine>
public plugin_init()
{
register_plugin("roundsound","0.1","many")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(1,6)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 1: client_cmd(0,"mp3 play sound/pro/rgs1")
case 2: client_cmd(0,"mp3 play sound/pro/rgs2")
case 3: client_cmd(0,"mp3 play sound/pro/rgs3")
case 4: client_cmd(0,"mp3 play sound/pro/rgs4")
case 5: client_cmd(0,"mp3 play sound/pro/rgs5")
case 6: client_cmd(0,"mp3 play sound/pro/rgs6")
}
return PLUGIN_CONTINUE
}
public ct_win()
{
new rand = random_num(1,6)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 1: client_cmd(0,"mp3 play sound/pro/rgs7")
case 2: client_cmd(0,"mp3 play sound/pro/rgs8")
case 3: client_cmd(0,"mp3 play sound/pro/rgs9")
case 4: client_cmd(0,"mp3 play sound/pro/rgs10")
case 5: client_cmd(0,"mp3 play sound/pro/rgs11")
case 6: client_cmd(0,"mp3 play sound/pro/rgs12")
}
return PLUGIN_CONTINUE
}
public plugin_precache()
{
precache_sound("pro/rgs1.mp3")
precache_sound("pro/rgs2.mp3")
precache_sound("pro/rgs3.mp3")
precache_sound("pro/rgs4.mp3")
precache_sound("pro/rgs5.mp3")
precache_sound("pro/rgs6.mp3")
precache_sound("pro/rgs7.mp3")
precache_sound("pro/rgs8.mp3")
precache_sound("pro/rgs9.mp3")
precache_sound("pro/rgs10.mp3")
precache_sound("pro/rgs11.mp3")
precache_sound("pro/rgs12.mp3")
return PLUGIN_CONTINUE
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/
Ну шо ты прямо как писька носорога. Он же просит не просто роундсоунд, а каждому своя.Код:#include <amxmodx> #include <amxmisc> #include <engine> public plugin_init() { register_plugin("roundsound","0.1","many") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(1,6) client_cmd(0,"mp3 stop") switch(rand) { case 1: client_cmd(0,"mp3 play sound/pro/rgs1") case 2: client_cmd(0,"mp3 play sound/pro/rgs2") case 3: client_cmd(0,"mp3 play sound/pro/rgs3") case 4: client_cmd(0,"mp3 play sound/pro/rgs4") case 5: client_cmd(0,"mp3 play sound/pro/rgs5") case 6: client_cmd(0,"mp3 play sound/pro/rgs6") } return PLUGIN_CONTINUE } public ct_win() { new rand = random_num(1,6) client_cmd(0,"mp3 stop") switch(rand) { case 1: client_cmd(0,"mp3 play sound/pro/rgs7") case 2: client_cmd(0,"mp3 play sound/pro/rgs8") case 3: client_cmd(0,"mp3 play sound/pro/rgs9") case 4: client_cmd(0,"mp3 play sound/pro/rgs10") case 5: client_cmd(0,"mp3 play sound/pro/rgs11") case 6: client_cmd(0,"mp3 play sound/pro/rgs12") } return PLUGIN_CONTINUE } public plugin_precache() { precache_sound("pro/rgs1.mp3") precache_sound("pro/rgs2.mp3") precache_sound("pro/rgs3.mp3") precache_sound("pro/rgs4.mp3") precache_sound("pro/rgs5.mp3") precache_sound("pro/rgs6.mp3") precache_sound("pro/rgs7.mp3") precache_sound("pro/rgs8.mp3") precache_sound("pro/rgs9.mp3") precache_sound("pro/rgs10.mp3") precache_sound("pro/rgs11.mp3") precache_sound("pro/rgs12.mp3") return PLUGIN_CONTINUE } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par } */
Да,даОн же просит не просто роундсоунд, а каждому своя.
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <csx>
#include <cstrike>
public plugin_init()
{
register_plugin("xpeHb","1.0","*SAms0n_")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win(id)
{
new team
team = cs_get_user_team(id)
if (team == CS_TEAM_T)
{
new rand = random_num(1,6)
client_cmd(id,"mp3 stop")
switch(rand)
{
case 1: client_cmd(0,"mp3 play sound/pro/rgs1")
case 2: client_cmd(0,"mp3 play sound/pro/rgs2")
case 3: client_cmd(0,"mp3 play sound/pro/rgs3")
case 4: client_cmd(0,"mp3 play sound/pro/rgs4")
case 5: client_cmd(0,"mp3 play sound/pro/rgs5")
case 6: client_cmd(0,"mp3 play sound/pro/rgs6")
}
}
return PLUGIN_CONTINUE
}
public ct_win(id)
{
new team
team = cs_get_user_team(id)
if (team == CS_TEAM_CT)
{
new rand = random_num(1,6)
client_cmd(id,"mp3 stop")
switch(rand)
{
case 1: client_cmd(0,"mp3 play sound/pro/rgs7")
case 2: client_cmd(0,"mp3 play sound/pro/rgs8")
case 3: client_cmd(0,"mp3 play sound/pro/rgs9")
case 4: client_cmd(0,"mp3 play sound/pro/rgs10")
case 5: client_cmd(0,"mp3 play sound/pro/rgs11")
case 6: client_cmd(0,"mp3 play sound/pro/rgs12")
}
}
return PLUGIN_CONTINUE
}
а бля)не не будит )
бля ты гонишь ? :woot:А блин мне надо так, когда ТТ выйгрывают чтобы играла 1 музыка, а когда проигрывают другая, и тоже самое у КТ
Так нельзя?бля ты гонишь ? :woot:
mp3 через spk :turned:
Для каждого своя. Понимаешь?а по моему нельзя, на сервере будет играть музыка и для кт и для теров . не может быть такого что б одновремено было 2 потока звука .